SAMIR MUSTAFOVSKI
Sammy 3D Portfolio
2026
3D ARTIST
SCROLL
Portrait of Samir Mustafovski
HELLO!

My name is Samir Mustafovski, but most people call me Sammy. I'm a 3D artist who makes stylized, game-ready characters, props and weapons. I love the chunky low-poly look of classic MMOs like Old School RuneScape, and I care about clean shapes, readable silhouettes and tight polygon budgets.

I'm looking for a junior or mid-level 3D / environment / prop artist role on a team that ships games. I learn fast, take feedback well, and I'd love to bring my work to your project.

Open to work 路 Full-time & freelance See my work
Samir Mustafovski

3D Artist 路 Low-poly & Stylized

City, Country 路 Open to remote

8Featured models
3,046Triangles total
5+Tools mastered
100%Real-time ready
Featured 01
Character
Concept reference for the fire wizard Reference
Pt
Mt
A fire-robed wizard built in the Old School RuneScape style, with a glowing staff and spell book
  • Triangles672
  • MaterialsFlat color
  • Rig readyYes
FIRE WIZARD
FIRE WIZARD
Featured 02
Weapon
Zb
A curved rune scimitar with a two-tone metal blade and a leather-wrapped grip, ready for a first-person view
  • Triangles336
  • Metal / roughPBR
  • EngineUnreal 5
RUNE SCIMITAR
RUNE SCIMITAR
Featured 03
Prop
MAYA
Pt
Ps
A dwarf multicannon on an iron tripod, with brass trim and an ammo box, sized for a top-down camera
  • Triangles456
  • PartsModular
  • PivotTurret rotates
DWARF CANNON
DWARF CANNON
Beyond 3D

MORE WORK

PsAi

Graphic Design

Game UI, icons, posters and brand work in Photoshop and Illustrator.

View page
Ae

Motion Design

Showreel, logo reveals, kinetic type and game UI animation in After Effects.

View page
How I work

PROCESS

Reference

Collect references and sketch the silhouette. Lock the scale and the triangle budget early.

Blockout

Build big shapes first. Check the read from the game camera before adding detail.

Model & Color

Refine with clean topology. Use flat colors or hand-painted textures to keep the style.

Engine

Export to glTF or FBX, set pivots and LODs, and test the asset in Unreal or Unity.

Experience
2024 - Present
Freelance
3D Prop & Character Artist
  • Low-poly assets for indie game projects
  • Modeling, UVs and hand-painted textures
2023 - 2024
Studio Name
3D Art Intern
  • Props and set dressing for a mobile game
Certifications
2025
Course Provider
Stylized Game Props
2024
Course Provider
Game Asset Pipeline for Unreal
Skill
  • 3D Modeling
  • Low-poly / Stylized
  • UV Unwrapping
  • Hand-painted Texturing
  • Character Design
  • Lighting & Rendering
  • Rigging Basics
  • Game Engine Import
Education
2021 - 2025
University Name
Digital Art and Game Design
Awards
2025
Game Jam
Best Art Direction
2024
Student Showcase
Top 3, 3D Asset Category
Software
Zb
MAYA
Pt
Ai
Ps
Ae
Contact

LET'S WORK
TOGETHER!

Hiring for a studio role or a freelance asset pack? Take a look at the work, then reach me by email or on any of the profiles below.

samir.mustafovski@gmail.com
At a glance

Hiring snapshot

Looking for
Junior or mid-level 3D prop & character artist roles
Availability
Open now 路 Full-time & freelance
Location
City, Country 路 Remote friendly
Specialty
Low-poly, stylized game assets
Main tools
Blender 路 ZBrush 路 Substance Painter 路 Unreal
Delivers
glTF & FBX, clean pivots, LODs, engine-tested
Browse the 3D models